Tournament Rules and Facility guidelines

Facility Rules:

Food and drinks:

  • No food or drinks allowed inside the gymnasiums – ONLY WATER/Gatorade WILL BE ALLOWED.
  • Teams must clean their own bench area after each game.

 

During Warm-ups:

  • No Dunking is permitted during any warm-up time or anytime, except during the game. Teams will be assessed technical fouls for this infraction.

Scorekeeping:

  • Tournament will provide a timekeeper/score board operator for all games.

 

Game starting time & forfeits:

  • Each team should be ready to go as soon as the previous game is finished.
  • All games will start promptly as specified as it is scheduled for the Tournament, or will be forfeited by the team not ready to play after (10) minutes of the scheduled game starting time.
  • Teams can begin the game with less than five players. A team not ready to start their game jeopardizes forfeiting the game.
  • At referee’s discretion, halftime may be reduced due to games not starting on time. The late team will be penalized first. Both teams will be penalized when both teams are late.
  • Any forfeited game shall be recorded as a 20-0 win for the non-forfeiting team.
  • TEAM FORFEITS: Any team that forfeits a game either by not showing up on time, walking off the court during a game or not playing all of their games may be disqualified from the tournament and forfeit all awards

Sportsmanship/conduct:

  • All players, coaches, and spectators are expected to show respect toward game officials, players, fans, and tournament volunteers and staff. Verbal and/or physical abuse, including profanity, will not be tolerated. Any misconduct may result in disqualification from the tournament for the individual(s) and/or team involved.
  • Coaches are responsible for the actions of their team at all times both on and off the court during the tournament and must promote the best sportsmanship, win or lose.
  • It is expected that all adults, family members and fans in a team’s delegation set an example of good sportsmanship, and if necessary, enforce a spirit of good sportsmanship and respect among their team and its supporters. Each team is responsible for the conduct of its players, fans, etc.

 

Players

  • Players are only allowed to play on one team; however, a player may also play on additional teams as long it is ABOVE their age/grade group or within their program/organization.

Coaches  

  • Teams will be given two coach’s wristbands and are required to wear them to enter the venues. Check with the front desk to procure wristbands for additional coaches.
  • The coach has the responsibility to review the tournament rules and regulations with each of its players. The tournament committee shall decide all other rules not covered above. The committee will make any other decisions with regards to the tournament schedule in the interests of sportsmanship, fairness, time, etc. The decisions are final and there is no protest.

 

Referees and official:

  • The Referees will determine compliance with the tournament rules. The Referees are in charge of the game, their decisions are final and there are no protests.

Uniforms/Jerseys:

  • Each team must wear uniforms/jerseys that are of the same color and with numbers designated on the front or back. Failure to do so will result in technical fouls for each player without the proper color and a number.
  • Each team should have two sets of colored jerseys (one light color and one dark color).
  • Players are not allowed to wear any jewelry, watches, bracelets, necklaces, earrings, etc., during the game. Tape or band-aids over earrings and other jewelry is not allowed.

 

 

Game ball:

  • The intermediate “28.5” sized basketball will be used for the 3rd, 4th, 5th and 6th grade Boy’s divisions (9u-12u), unless competing coaches of both teams agree to use the regulation sized ball. All other Boy’s divisions will use the official men’s size 29.5” ball.
  • Girl’s 3rd – 11th/12th grade divisions will use the official women’s size 28.5 basketball.
  • Teams must warm up with their own basketballs. We provide a tournament game balls.

 

 

3rd through 6th Grade Divisions

Length of games will be two (2) 14-MINUTE STOP TIME HALVES. Clock stops on all whistles unless the Mercy rule is in effect.

  • The timekeeper will institute running time in the second half, if one team leads by 20 points or more. Stop time will resume if the lead drops below 20 points.
  • Bonus free throws (one-and-one) will be shot on the tenth (10th) team foul of each half. No double bonus. Teams will shoot two foul shots only when a player is fouled in the act of shooting.
  • In the final two minutes of the second half, the second foul committed by each team will result in one in one bonus for the rest of the game (and overtime).

 

 

7th through 12th Grade Divisions:

  • Length of games will be two (2) 16-MINUTE STOP TIME HALVES. Clock stops on all whistles unless the Mercy rule is in effect. Shooting clock will not be in effect.
  • Mercy rule: The timekeeper will institute running time in the second half, if one team leads by 20 points or more. Stop time will resume if the lead drops below 20 points.
  • Bonus free throws (one-and-one) will be shot on the tenth (10th) team foul of each half. No double bonus. Teams will shoot two foul shots only when a player is fouled in the act of shooting. This rule is adopted to allow use of the regulation clock while keeping the games on schedule.
  • In the final two minutes of the second half, the second foul committed by each team will result in one in one bonus for the rest of the game (and overtime).

Personal/technical fouls:

  • Each player is allowed (5) personal fouls in grades 3rd-6th grade and (6) grade 7th-HS. During the game, the 5th/6th foul (depending upon grade) that player will be disqualified. After fouling out, a player may not reenter the game. If a team has less than five players on the court, they can continue to play but every foul on that player will result in technical foul and loss of possession.
  • All technical fouls result in (2) free throws plus possession of the ball to the other team. A player or coach is automatically ejected from the game and must leave the gym on the second technical foul of that game.
  • Flagrant fouls will be penalized with foul shots and/or ejection from the tournament. Fighting is strictly forbidden and players and/or teams may be disqualified from the tournament. The following penalties will be assessed immediately: 1st fight – player or players will be disqualified from the tournament. 2nd fight – team will be disqualified from the tournament.
  • Any coach or player receiving two technical fouls will be ejected from the game.

Flagrant fouls/fighting/disqualification:

  • The tournament organizers/staff have a zero-tolerance policy in reference to fighting and acts of violence. Any player or team personnel committing an act of violence or receiving a technical foul for fighting will be ejected from the game and disqualified for the remainder of the tournament and asked to leave the venue immediately and, if circumstances warrant, violators will be remanded to local law enforcement authorities.
  • Also, at tournament staff/director’s discretion, any player, coach, team support personnel, tournament participant, or fan exhibiting conduct unbecoming to the event, may be subject to disqualification from the tournament and venues at any time. Inappropriate behavior will not be tolerated. Referees may forfeit a game at their discretion if an uncontrollable or threatening situation is developing. The Tournament Director/Referee/ Campus Security may remove a player, coach, or fan from a game or tournament for inappropriate behavior.

 

Time-outs:

  • Each team will be allowed THREE full timeouts per game. Timeouts do not carry over into overtime.

 

Pressing:

  • Teams are not allowed to press over half court with a 20 point or more lead. The first violation will draw a warning from the officials; subsequent violations will receive a technical foul against the bench.
  • Pressing is allowed for 5th grade and up unless the margin is 20 points or more.
  • For 3rd and 4th grade teams, pressing is only permitted in the second half if the margin is less than 20 points. Pressing rules can be changed with mutual agreement of both coaches and the referee must be informed before the game.

 

Overtime:

  • The first overtime will be 2 minutes total with the last-minute stop time. Each team will be given 1 time-out. No carry over on timeouts from regulation time. Each additional overtime will be 1 minute stop time with no timeouts, even if you have not used the timeout in the previous overtime. Fouls or bonus situation continues into the overtime period. Overtime starts with a jump ball. After two Over-times, teams will go into sudden death, except for championship games.

 

Tiebreaker:

  • If there is a tie between teams in your bracket/division, the following will be used as the tie breaker to determine seeding/placing: winner of the head-to-head competition between the two teams tied; the total point differential of the teams tied; total points scored; coin flip. [Note: A maximum point differential of no more than 20 points will be used for the tiebreaker. Blowouts are NOT encouraged.